How to Make the Outpost Like You Again Rust

The Assault Helicopter is an event in Rust, occuring about once every 2-4 hours (24-48 hours for the Savas Isle map). At that place is no guranteed monument for the Patrol Helicopter to visit, it will randomise each visit. If the helicopter sees a player, information technology will open fire (depending on certain conditions listed beneath) . The Assail Helicopter has ii automatic guns (presumably M249s), equally well as rockets with the ability to heavily damage buildings. The automated gun will cause targets to bleed. In addition, the rockets are extremely deadly and can easily kill players in 1 shot/burst. As of Devblog 80, the helicopter also has a napalm weapon that rains lingering fire onto the ground, which deters campers and encourages tactical grouping gameplay.

The helicopter only targets players who are wearing iii or more pieces of clothing (or a radiations suit), or have a ranged weapon in their hotbar. This ensures that naked, unarmed players are not attacked, equally they will not be able to defend themselves. It volition only target players with equipment or players that threaten the helicopter. Every bit of Devblog 100 the Set on Helicopter will not target players armed with a Hunting Bow.

The helicopter can drib massive amounts of loftier quality loot when destroyed, but taking downwards the helicopter is extremely hard to do, specially alone. It is often hazardous to assault the helicopter alone; cooperation in big groups is recommended. If the helicopter is not destroyed inside xv minutes of its inflow, it will fly back out to sea and disappear. The loot the helicopter yields is similar to airdrops, but in larger quantities with a higher hazard for high-quality items.

Thanks to SONuvaGUN for running some tests on this, please feel free to add more information as seen.

Notation: Equally of Devblog eighty the Attack Helicopter will shoot its missiles in a edifice blocked area. Some players take found that it will simply shoot napalm if there is a histrion authorized to the cupboard and said player is not in the surface area. And then if y'all want it to non shoot Rockets then accept one role player qualify then become off. If in that location is no one authorized to the closet it will shoot rockets.

The napalm weapon of the Attack Helicopter causing impairment to a nearby building.

Destroying The Helicopter

It is possible to destroy and loot helicopters, though this often proves quite challenging.

Spraying weapon fire at the helicopter is never practical. Sure weak spots, such as the principal rotor, and tail rotor, must exist targeted in social club to finer deal harm to the helicopter. It has a total of 10000 wellness and goes down to 2500 once a rotor has been destroyed. If yous destroy both rotors it volition fall out of the sky. The helicopter shoots in bursts then take cover during the burst and burn shots when information technology has finished in that location are iii seconds between each flare-up. If yous shoot the rotors, a pocket-size trail of smoke will brainstorm to sally from them, which starts at light gray colour and gets darker as it takes more damage. Later taking sufficient damage, the helicopter will start spinning mid-air, collapse diagonally out of the sky with a fiery trail, and crash. Information technology will leave a wreckage of helicopter fuselage and loot crates. The unabridged wreckage will be engulfed in a fuel fire.

The helicopter in its final stages of flight, correct earlier information technology crashes.

Guide Video

Rust_Beginner's_Guide_-_How_To_Take_Down_The_Patrol_Helicopter

Rust Beginner's Guide - How To Have Downward The Patrol Helicopter

Hither's a guide video that shows you the best way of taking down the helicopter. It also shows a base of operations design, the best weapon, the assail helicopter'due south attacks, its loot and its resource yield when salvaging and many other things.

Looting the helicopter

Two players guarding the crash site of a downed assail helicopter.

The wreckage volition exist engulfed in the fuel fire, which is bright and visible from far away (watch your back!). Fume plumes and four burning loot crates will lay scattered out in the wreckage. Yous will be unable to loot any of the crates until the fire ceases, which lasts a few minutes. As of Devblog 194 players tin no longer build inside a small-scale radius of the crash site. The loot is by and large very rewarding and can contain weapon mods, plenty of special ammunition and other treasures.

You are as well able to harvest the downed helicopter with a pickaxe or similar tool. The helicopter itself breaks into several pieces that you lot are able to harvest like nodes (using a gathering tool). They comprise High Quality Metal, Metal Fragments and Charcoal when harvested.

The loot crates may contain (rarity increasing throughout the table):

Contents

5.56 Rifle Ammo icon.png Transparent item.png

x8-120

Pistol Bullet icon.png Transparent item.png

x15-200

Holosight icon.png Transparent item.png

Timed Explosive Charge icon.png Transparent item.png

x1-2

Silencer icon.png Transparent item.png

Weapon Flashlight icon.png Transparent item.png

Rocket icon.png Transparent item.png

x3

Incendiary 5.56 Rifle Ammo icon.png Transparent item.png

x60

Explosive 5.56 Rifle Ammo icon.png Transparent item.png

x30

HV 5.56 Rifle Ammo icon.png Transparent item.png

x40

Incendiary Pistol Bullet icon.png Transparent item.png

x80

HV Pistol Ammo icon.png Transparent item.png

x60

Incendiary Rocket icon.png Transparent item.png

x5

High Velocity Rocket icon.png Transparent item.png

x3

Weapon Lasersight icon.png Transparent item.png

4x Zoom Scope icon.png Transparent item.png

Targeting Computer icon.png Transparent item.png

CCTV Camera icon.png Transparent item.png

M249 icon.png Transparent item.png

Thompson icon.png Transparent item.png

Custom SMG icon.png Transparent item.png

M92 Pistol icon.png Transparent item.png

MP5A4 icon.png Transparent item.png

Bolt Action Rifle icon.png Transparent item.png

Assault Rifle icon.png Transparent item.png

Metal Facemask icon.png Transparent item.png

Armored Door icon.png Transparent item.png

Metal Chest Plate icon.png Transparent item.png

Explosives icon.png Transparent item.png

Reinforced Window Bars icon.png Transparent item.png

High External Stone Gate icon.png Transparent item.png

LR-300 Assault Rifle icon.png Transparent item.png

Armored Double Door icon.png Transparent item.png

Rocket Launcher icon.png Transparent item.png

Avoiding the helicopter

If you don't want to fight the helicopter, or just want to get away safely without dying, hither's how to effectively avoid the helicopter.

  • If you can, avoid monuments and points of interest.
  • In order to avoid almost whatsoever conflict with the helicopter, brand sure that you do non have any ranged weapons on your toolbar. In addition, you should not have more than two (2) items of clothing on your person. Having both wear and ranged weapons in your inventory is fine.
  • Don't get too close to where the helicopter is flying. One time it locks onto y'all, it is very difficult to outrun the helicopter, as information technology will not relent until you have been killed.
  • The helicopter will not de-aggro while it has a continuous line-of-sight: It will not finish trying to kill you if you unequip items listed above while it can run into you. It has been observed by some players to encounter and chase a target (who has two+ clothing items/ranged weapon(s) in their hotbar), lose & re-establish it's line-of-sight, then approach, just non fire and ultimately lose involvement in its target.Stay low, or close to rocks and other obstructions. The helicopter is unlikely to target someone it cannot see.
  • You might be able to hibernate in a sturdy, strong, big building. Nonetheless, the helicopter can withal be alerted to your presence if there are windows or open doors, and heavily impairment the building with its gunfire.

At night

If an Attack Helicopter shows upwardly at night, information technology may be easier or harder to avert/fight it. There are a few notable changes to the helicopter at nighttime:

  • The Set on Helicopter has a spotlight that will shine around as though looking for targets. However it does not define the sight of the Assault Helicopter and it will open burn down even if you're not in the beam.
  • The Attack Helicopter volition NOT be lit upward, and the spotlight shining in the dark heaven is the only effective style to spot the attack helicopter coming.

The Assault Helicopter at night, with spotlight and airplane pilot lights. The spotlight enables players to ameliorate encounter the helicopter; information technology is not required for the heli to meet players

Trivia

  • The Attack Helicopter model is based on the real-life Bell UH-1Y Venom .
  • The Assail Helicopter has 3 types of weapons: twin burst-fire auto guns (presumably M249's), a rocket launcher, and a napalm launcher. Learning how to avoid getting killed by whatsoever and all of these armaments are rather hard, but an effective tactic is fighting the helicopter in a large group, spread out beyond a big area.
  • Annexation the Assault Helicopter's or Bradley APC tank's crash site are the only means players can get the M249, a powerful calorie-free machine gun.
  • The Attack Helicopter has 2 health confined: one on the tail rotor, and 1 on the main rotor.
  • The chief rotor is almost (on an united nations-modded server) 750 HP. The tail rotor, once again on an un-modded server, 375 HP.
  • If you take out the tail rotor it will not cause the helicopter to go down. (Information technology will decrease the turning capabilities)
  • The principal rotor is the just mandatory rotor you destroy. You won't have to destroy anything else on the helicopter for information technology to go downwardly.

NOTES:

  • Helicopter now doesn't use the principal rockets that harm buildings if the actor it is targeting is in a building blocked zone; you can no longer raid bases using solely the Assail Helicopter.
  • It nonetheless uses incendiary/napalm rockets in building blocked zones still likewise as it's primary gun fire.

A real-life Bell UH-1Y Venom, the Attack Helicopter's Inspiration.

Mechanics

Attack

Harm Types • Projectiles

Environment

Animals • Barrels • Biomes • Flora • Loot Crates • Monuments • Rocks • Trees

Gameplay

Assail Helicopter • Airdrops • Building • Combat • Crafting • Gathering • Raiding • Repairing • Researching

Role player

Food & Hunger • Wellness • Hydration & Thirst • Protection • Sleeping • Spawning

XP Organization

Experience • Skill Tree • Tech Tree

Status Effects

Bleeding • Building Privilege • Comfort • Injured • Poisoning • Radiation • Starvation & Dehydration • Warmth • Wet & Drowning • Wounded

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Source: https://rust.fandom.com/wiki/Attack_Helicopter

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